老街 xiangyuan jie
visual development art for films
Monday, December 7, 2009
Wednesday, July 23, 2008
old studff again - two color concept paintings for Horton
A friend asked me if I ever worked on Horton, which made a big buzz this past spring. It's a highly stylized and great looking movie. Gangs at BSS did a remarkable job on this beautiful film.
Those were the only two paintings I did for Horton, while I was working on visdev of some other projects. They are all digital... based on layout drawings by Kyle M. - a crazily incredible talent.
One was used as a billboard poster of the movie...

Those were the only two paintings I did for Horton, while I was working on visdev of some other projects. They are all digital... based on layout drawings by Kyle M. - a crazily incredible talent.
One was used as a billboard poster of the movie...

Tuesday, February 6, 2007
more old stuff - Brother Bear


Before the completion of Lilo & Stitch, I moved over to work on Brother Bear - the last traditional animated movie that I worked at Disney. I worked as a background stylist from early development all the way through the production - trying hard to adapt oil painting style - sort of painterly plein airish - to the BG production. - the rest is history.













some old stuff - Lilo and Stitch
One of the fun projects that I worked with my peers at WDFA was Lilo & Stitch. Here I post few colorkeys, concept paintings and production BGs that I did for the movie. All the pieces were traditional watercolors except some keys.
The directors set the bar so high - trying to make a movie visually like the Disney's classics - like Snow White , Pinocchio and such. Everyone was kind of freaked out a little bit in the beginning - since watercolor is not the most forgiving medium to handle. I guess we did it all right- it' turned out to be one of the most beautiful Disney movies in the end IMO.









The directors set the bar so high - trying to make a movie visually like the Disney's classics - like Snow White , Pinocchio and such. Everyone was kind of freaked out a little bit in the beginning - since watercolor is not the most forgiving medium to handle. I guess we did it all right- it' turned out to be one of the most beautiful Disney movies in the end IMO.









Monday, December 18, 2006
ICE AGE2
ICE AGE2 -THE MELTDOWN
In the spring of 2004, after WDFA shuting down the studio at O town, I moved away from the swamp headed north to work at BSS in NY as a color guy on Ice Age2- my first ever 3D film that I was involved. It's a very fun project. Also a group of pretty cool and talented artists/pixel monkeys to work with - that was fun , too
I posted here some visdev paintings, color scripts and keys, also few color studies of characters for production. They are all digital paintings - no more smelly paints and messy brushes - thou I missed those a lot.




















In the spring of 2004, after WDFA shuting down the studio at O town, I moved away from the swamp headed north to work at BSS in NY as a color guy on Ice Age2- my first ever 3D film that I was involved. It's a very fun project. Also a group of pretty cool and talented artists/pixel monkeys to work with - that was fun , too
I posted here some visdev paintings, color scripts and keys, also few color studies of characters for production. They are all digital paintings - no more smelly paints and messy brushes - thou I missed those a lot.




















Subscribe to:
Posts (Atom)




